UniBlend
  • Introduction
    • Welcome to UniBlend
    • Overview of the add-on's Features and Benefits
    • Installation Guide and System Requirements
  • Getting Started
    • How to download the UniBlend add-on
    • How to install the UniBlend add-on in blender
    • Add-on Settings (Initial setup)
      • Documentation and Quick start
      • Add-on Updater
      • Add-on Settings
    • Main UniBlend Panel
    • How to use the Asset Browser
      • How to navigate the asset browser
      • Preview vs Original assets
      • Sync and Downloading assets
      • Update Assets
      • Filter and search for assets
    • Tools Panel
      • Preview render scene
      • Library Manager
    • Upload assets to Server
    • BU Material Tools
    • Copyright and Asset License
    • Premium
      • Gumroad License
      • Web3 License
  • User Interface Overview
  • Preferences and Customization Options
  • Asset Library
    • Introduction to the Asset Library
    • Navigating and Searching for Assets
  • Using Drag-and-Drop Functionality
  • Organizing and Managing Assets
  • Importing and Manipulating 3D Models
  • Adding your own Assets
  • Materials and Textures
    • Applying/Customizing Materials and Textures
  • Texture Mapping and UV Unwrapping
  • Shaderball/Custom Materials
  • Geometry Node Setups
    • Introduction to Geometry Node Setups
  • Using Pre-built Node Setups
  • Particle Systems
    • Understanding Particle Systems
  • Using Pre-built Particle Systems
  • Troubleshooting and FAQs
    • Common Issues and Solutions
  • Frequently Asked Questions
  • Updates and Changelog
    • Release Notes and Version History
  • Upcoming Features and Roadmap
  • Resources and Community
    • Additional Learning Materials and Tutorials
    • Community Forums and Support Channels
  • About Us
    • Baked Universe: Our Vision and Mission
  • Meet the Team
  • Terms of Service
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Using Pre-built Particle Systems

  1. Choose Particle System: Browse the particle System section and choose the one that best fits your needs.

  2. Dragging and dropping objects: You can drag and drop your own objects into the scene.

  3. Tweaking particle settings: You can tweak various particle settings to customize the behavior and appearance of the particles. These settings may include particle type (such as hair or object), emission rate, lifetime, size, color, and more. You can adjust these parameters in the Particle Properties panel, which can be accessed in the Properties Editor or by pressing the "N" key to open the sidebar.

  4. Modifying particle forces and fields: You can modify particle forces and fields, such as gravity, wind, or turbulence, to influence the motion of particles. You can add, remove, or adjust these forces using the Force Fields section in the Physics Properties panel.

  5. Adding particle systems to objects: You can select objects and enable the particle system in the Particle Properties panel. You can modify the settings and parameters of each individual particle system to achieve different effects.

  6. Testing and previewing: You can preview the particle system in real-time by playing the animation or using Blender's viewport. This allows you to see how your modifications affect the behavior and appearance of the particles.

  7. Saving modifications: Once you are satisfied with the modifications you've made, you can save the updated setup as a new file to use again if needed.

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Last updated 11 months ago