> For the complete documentation index, see [llms.txt](https://uniblend.gitbook.io/uniblend/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://uniblend.gitbook.io/uniblend/adding-your-own-assets.md).

# Adding your own Assets

Want to upload your own assets and share with other plugin users? You can do this directly from the plugin itself by following the below steps! (Video at the end)

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FHroXBgI7SUXfiAaXY7ns%2Fimage.png?alt=media\&token=397343f7-1bfd-4d26-a430-d754f71ee657)&#x20;

Make sure the origin of the asset is in a logical place&#x20;

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FtJMDDtLUZDAoNkq2ODUI%2Fimage.png?alt=media\&token=709a3c6a-306a-43c0-af99-b600b9984cfd)

You can change the origin like the above screenshot, or right-click and "set origin to geometry"

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FyKY0EldlDab8lOQBdiUe%2Fimage.png?alt=media\&token=825067cd-84b0-4095-88ca-6b48b9706e14)

Then go to "BU Tools" and set your name as "author"

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2Fd52J1FEzuf1DsfCZLKfo%2Fimage.png?alt=media\&token=fb222d6e-10a0-4f21-a321-5041ff00b5f7)

Select what you want to upload from the outliner, if it needs to be a collection then select the  collection itself. Once you have your selection, press "Prepare to mark assets"

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FDN2rojIFI1Vcl1HOjOPo%2Fimage.png?alt=media\&token=5a9ba966-8aeb-488b-9303-9042a984c67b)

Then name your assets logically and descriptively. Mesh Example: SM\_Door\_Damaged/ Material Example: M\_Wood\_Peeled\_Paint

Press "Mark Assets" when finished naming.

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2Fx257cHRWgbPXojZ6fDtn%2Fimage.png?alt=media\&token=e6554b24-7b70-46dd-bba4-0d2ffc90c606)

Marked Assets will show in the current file library under unassigned

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FBlhr0lkGFqcziEm8WECy%2Fimage.png?alt=media\&token=7fe0a325-6cb6-49b4-9a6e-1d8837da2ec7)

Select them and press "set catalogs and tags". Blender will close. Reopen it and go back to this section.

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2F8mCIu9fcgNQwrYdZacZG%2Fimage.png?alt=media\&token=377ebeb0-34ca-46b3-ae45-b4a4d3018262)

Add descriptions of assets

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FVTMMWemWPS2qCXxRXrhp%2Fimage.png?alt=media\&token=2467e4e5-877a-4d37-a613-ed063121a8ab)

Set catalogs if you want to add a catalog  where you want your asset.&#x20;

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FeFBhkmWzoylyGfuOlQXj%2Fimage.png?alt=media\&token=07d9911b-244f-4fd3-b22c-269f26df1710)

For example we selected models, pressed + and added "Gamehall"

Subcatagories are seperated by a /

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2Fnw4cuZorZ0pPKWmhg537%2Fimage.png?alt=media\&token=890dab94-0707-4b29-94ac-7bf84c5c57af)

when creating tags you will see a tag named new tag when you press the + sign

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FWWebkFPmesqv60jbU56l%2Fimage.png?alt=media\&token=cdeb507a-628c-4131-8412-984fe3d45a4b)

If you select a tag (grey color) and press the - button it removes the tag

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FND3ZxhNv7W4wQQYQdFOM%2Fimage.png?alt=media\&token=37be7ad6-45b5-4001-890f-50cdbe0c2b4c)

when pressing confirm it sets all the values in the asset browser

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2F2RHpmvtgta26uOliRbM4%2Fimage.png?alt=media\&token=612f27eb-dab3-4c78-9492-25d0a00b8d25)

Select the assets you want to upload, and press "Upload to BBPS Server"

![](https://355016117-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4GxXTleDi20avEZNXI7G%2Fuploads%2FAQYkWdvfd5e5I0UfrKKs%2Fimage.png?alt=media\&token=2390f9e7-ba4d-445d-a996-748e43bfdb4b)

Progress bar will show up. Blender will close. Upload is complete.

The BU Team wil go over every submission to check for quality and authenticity. Upload can take different amount of times depending on the current que.

{% embed url="<https://youtu.be/iN4-CApL7LE>" %}
